All three titles play as tactical role-playing games games, playing similarly to the Final Fantasy Tactics and Tactics Ogreseries of games. The player directs a team of characters across a grid to battle a computer-controlled opponent team in turn based combat.In a character’s turn, the player makes decisions in regards to moving a character on the grid within their movement range, and potentially attacking opponents if any are within the attack range. Damage is affected based on characters proximity to one another and the overall map of the grid. Effectiveness of attacks are determined by a character’s attack power against the other character’s defense, all of which are altered based on character’s base stats, and alteration of said stats based on equipping items and changing classes of characters in the game’s menus prior to starting battles. Successful attacks earn experience points and skill points, which in turn help characters level up and strengthen their stats, while ”mana points”, which are slowly accrued over the course of battle, are used in order to use more powerful attacks mid-battle. If a character loses all of their health through being attacked, they faint, and after 5 rounds of turns, they are removed from the specific battle and unable until the next battle.The game is won if the player makes the entire team fainted or removed from battle, and loses if the same happens to them.
The three titles combined contain 82 specific story-based battles, along with more optional battles as well